Posts Tagged ICC 10

Drunken Dragons

Classes start next week, and I’m on a Monday, Wednesday, Thursday schedule.  I’m quite often the main tank for our primary ICC group.  My guild leader doesn’t really want to have to lead every single raid night.  We now have enough raid attendance to support two ICC 10 groups a week, with various guildies coming on alts.

These convergences could have caused trouble, but pleasantly enough have not.  As a result of my schedule and the guild leader’s desire to delegate some raid leading responsibility, I’ve ended up as the raid leader for ICC 10 Group Drunken Dragons.  (The other group is called Fighting Mongoose.)  We’ll be running ICC 10 tonight.  I’m slightly nervous, but I’ve led several Ony runs, a couple Sarth 3D runs, a ToC 10 pug, and I’m sure I’m forgetting a few others besides.  In addition, I’ve recently (thanks to the Rotting Frost Giant) discovered at least some small talent for synthesizing coherent and successful strategy.

I’m not nervous because I don’t know the fights; I do know the ones we’ve had success with rather well, I know what we’re supposed to do with Rotface though we’ve not yet downed him (we will tonight if I have anything to say about it!), and I’m passingly familiar with the Blood Prince Council and Dreamwalker due to the strats and a handful of attempts.

The reason I’m nervous is not because I think we’ll fail to progress.  It’s because I’m afraid we will.  Which means we’ll be venturing into more fights requiring yet more coordination and fine-tuning, which judging from our past luck with Rotface is something we need to work on.  Having said that, after our recent experience with the Rotting Frost Giant raid quest, I’m confident that we have the ability to meet the coordination requirements of the higher-end ICC bosses.  I’m just worried that we may lack the will or the focus to do so.

Guildies:  Prove me wrong tonight.  Please.

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Raid Report: ICC 10

The trash up to Marrowgar went well, with a couple of awkward pulls but no wipes.  Once we got to Marrowgar, dps fell into the routine pretty smoothly and stayed on his butt, within the hitbox between Bonestorms.  Of course, that means he can’t target anyone but the tanks with his Breath of Frostiness, but Ulfer and I have gotten used to the strafe dance.  Strafe left out of the blue fire, strafe right out of the new blue fire, left, right, left, right… all the way to Bonestorm.  Marrowgar dropped Citadel Enforcer which Bary, our holy pally took for off-spec, and Dookie got a sweet upgrade in the form of Sliver of Pure Ice.

We segued smoothly on to lady deathwhisper, dropped her without incident and she provided us with Chestguard of the Frigid Noose (which was off-spec or sharded, I can’t remember which) and Scourgelord’s Baton, which was a nice off-hand for Lela.  The gunship battle also went without incident, and won us Icecrown Rampart Bracers and Midnight Sun.Screen capture 9 [1].png

Moving on to Saurfang, we lost Microgx (our DK and guild master) near the end but still downed him before he got off a second Mark.  Oddly, the first Mark wasn’t cast on Micro and I think he died because I assumed he could continue to handle/tank the adds and the healers weren’t really aware of that bit of my thought process.  Micro probably wasn’t either, but he was handling it without complaint up until I noticed he was dead.  Bad me.  Saurfang’s athletic locker—which for some reason we don’t just open with seaforium or a lockpick before we kill him so we can use its goodies on him—gave up Ramaladni’s Blade of Culling and Icecrown Spire Sandals.

At this point we lost our lock Kosette to taxi duty for her gainfully employed significant other and added another guildmate, Reemer.  We went on to our first wipe of the evening, on Stinky.  I think it was an unintentional pull, but no matter.  We quickly recovered and cleared the way to Rotface.  After five or so wipes (and only getting him down to the neighborhood of 40%) we decided to move on to Festergut, who we had downed last week.  After a quick hiccup where the heals didn’t quite catch up with the heavy hits Festergut was doling out to the tanks, we downed Stinky’s best friend on the second try.  Reighven gained Wrists of Septic Shock off of him and a the tanking cloak went to Ulfer by default as I’m already wearing the Sentinel’s Winter Cloak.

Back to rotface where our last three wipes brought us within 23% of killing him before calling it a night.  We will be resuming our attempt on Monday, so hopefully I’ll be able to grace your eyes with the image of our raid group standing over his dead, bloated, oh-so-very-strange-looking corpse.

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